
This is what is working for me:ġ) First, I have my rF2 mod installed in a games folder, NOT /Program Files or /Program Files (x86), since I don't want win7 trying to control my installed files.Ģ) In my main rF2 folder, I have a plugins folder containing the trackmap folder and trackmapplugin.dll.
#RF2 TRACKMAP PLUGIN HOW TO#
have to select that in the launcher, and in 798 you kind of have to install it in 2 places to make it work (check the last couple of pages in the trackmap thread for instructions on how to install it." Cannot find anything about this, are you able to explain any further or point me to something that does? Jerry - you stated "Only works with the 32bit format. To clear this I unchecked the Use 32 bit executable on 64 bit. Ensure that rFactor2.exe is located in Core and this application is in the root of the install directory.

I followed the instructions contained therein and the launcher came up with the following message when I tried to start an off line session - Failed to launch rFactor. >Finally, if you are running rF2 in a 64bit OS, tick the check box next to "Use 32 bit executable on 64 bit capable operating systems" in the Advanced tab of the launcher. > Keep the TrackMap folder in its original rFactor2\Plugins folder it should NOT be moved to the Bin32\plugins folder > Move TrackMapPlugin.dll from its original location to rFactor2\Bin32\Plugins folder. > Move d3d9.dll, TrackMapPlugin.ini from their original locations to rFactor2\Bin32 folder. TrackMap Plugin (32 bit) for rF2 Build 798: So, it wasn't showing up in the mod, so did some research as I have build 798 and came across this:

Obviously been here before and installed it. OK - did a bit more investigation and found that I had Trackmap present in my rFactor2 directory.
